Greetings

Welcome to Lug Who. To date, there have been two officially licensed Doctor Who RPGs. The best of the two has always (in my mind) been the game published by FASA, based on their Star Trek RPG. So, when Last Unicorn Games published a new Star Trek RPG, I felt its system (with its highly detailed character stats) was ideally suited to a Doctor Who RPG. Alas, this never came to pass. So, after thinking about it all these years, I've decided to create this site. Here I will post original species templates, advantages, disadvantages, skills, equipment, ships, etc. I will be accepting submissions from anyone who might be interested in roleplaying with the Icon system.

To submit content send an email to: lugwho@gmail.com

P.S. Feel free to submit alternate ideas for things already posted.

Tuesday, November 13, 2007

Whifferdill Species Template

Whifferdills are a race of a shape-changers. Their natural form is humanoid, pale yellow in color, three to four feet in height, with a round, featureless head. Whifferdills lack stable DNA and have total control over their physical shape. They're often hungry and are driven by quick metabolic rates. Whillerdills can change their size and become anything from a full grown Slitheen, to a bowl of soup complete with soup and bread. Whifferdills can assume liquid states hot enough to generate steam. They can also morph individual limbs or form holes in their bodies. Whifferdills can be killed by electricity which turns them into sludge. However, they can withstand something powerful, like an ultrasonic disruptor.

Attributes

Saturday, November 10, 2007

Monoid Species Template

Monoids are one eyed, mute humanoids who look seemingly identical to one another. Though the Monoids are mute they use electronic voice modulators to speak. They use numerical emblems to distinguish between each other.

Attributes

Thursday, November 8, 2007

Homo Superior Species Template

Homo Superior is the next stage in human evolution. At some point between childhood and late adolescence, some human children with the Homo Superior mutation experience a a process referred to as "breaking out". This is when the psychic powers of Homo Superior mature enough to be come active. All members of the Homo Superior race develop three psychic abilities. These abilities are telepathy, telekinesis, and jaunting (which is technologically aided teleportation). Homo Superior is physically incapable of deliberate killing. This inability is commonly referred to as the "prime barrier". Most Homo Superiors live in seclusion or hide their powers from normal humans, fearing the negative backlash that might come down on them if they are found out to be different, or that their abilities might be exploited for military purposes. Because of this, many Homo Superiors form small circles or groups made up of their own kind. This provides a circle of supprt and protection.

Attributes
Fitness 2 [5]
Coordination 2 [5]
Intellect 2 [5]
- Logic +1
Presence 2 [5]
- Willpower +1
Psi 1 [5]
- Range +1

Skills
Artistic Expression (choose specialization) 1 (2)
Athletics (choose specialization) 2 (3)
Culture (Human) 2 (3)
History (Human) 1 (2)
Jaunt 1
Language, Any 2
Projective Telepathy 1
Receptive Telepathy 1
Telekenesis 1
World Knowledge (Earth or other homeworld) 1 (2)

Advantages/Disadvantages
2 extra Courage Points
Pacifism -3

Submitted by Noah Soudrette

Monday, November 5, 2007

Uvodni Species Template

The Uvodni are a race of humanoid insects. Their homeworld is located thirty four thousand light years away from Earth in the spiral cluster of the Dragon Nebula. The Uvodni were part of a planetary alliance that fought the Malakh in the Ghost Wars of the Horsehead Nebula. The Uvodni are a proud species and continued to fight the Malakh long after their allies in the planetary alliance had fallen. They were eventually victorious. The single lens compound eye of the Uvodni give them a much larger field of vision than that of a human, without sacrificing sharpness. They believe in honor and the undoing a wrong (if serious enough) by offering up their lives.

Attributes
Fitness 3 [5]
- Vitality +1
Coordination 2 [5]
Intellect 2 [5]
Presence 2 [5]
Psi 0 [5]

Skills
Culture (Uvodni) 2 (3)
History (Uvodni) 1 (2)
Language
- Uvodni 2
Science, Any (choose specialization) 1 (2)
World Knowledge (Uvodni) 1 (2)

Advantages/Disadvantages
Excellent Sight +2