Greetings

Welcome to Lug Who. To date, there have been two officially licensed Doctor Who RPGs. The best of the two has always (in my mind) been the game published by FASA, based on their Star Trek RPG. So, when Last Unicorn Games published a new Star Trek RPG, I felt its system (with its highly detailed character stats) was ideally suited to a Doctor Who RPG. Alas, this never came to pass. So, after thinking about it all these years, I've decided to create this site. Here I will post original species templates, advantages, disadvantages, skills, equipment, ships, etc. I will be accepting submissions from anyone who might be interested in roleplaying with the Icon system.

To submit content send an email to: lugwho@gmail.com

P.S. Feel free to submit alternate ideas for things already posted.

Sunday, February 3, 2008

Skill: Planetary Tactics (Intellect)

Planetary Tactics covers all military tactical and strategic operations on the surface or in the atmosphere of a planet. Successful use of this skill by a commander can give her forces a -1 Difficulty modifier (for movement, attack and defense actions) for one round. Routine: Defending a well supplied strong point against technologically inferior attackers.

Moderate: Defeating an outnumbered force in a single battle
Challenging: Defeating an outnumbered army in a single campaign
Difficult: Defeating a superior force
Nearly Impossible: Defeating a superior force at odds greater than 10-1
Specializations: Guerrilla Warfare, Mechanized Ground Warfare, Sea Combat, Small-Unit Tactics

No comments: